INTERMEDIATE TECHNICAL ANIMATOR / SHOT FINALER - JOB DESCRIPTION


Skills:

·       Good working knowledge of maya constraints and deformers (native or pipeline)

·       Able to use animation layer to add subtle modifications

·       Solid Understanding of the Studio Library or PAIE

·       Have good understanding of studio rigged dynamic system as well as most of the underlying attributes that affects the simulation. (nHair/nCloth)

·       Ability to use sim to create wind force, flying, swimming dynamic features.

·       Ability to solve minor issues from different departments: Small weight painting, replace assets, manually cache characters or asset, and so on. 

 

Responsibilties:

·      Fine tune simulation values to achieve desired results by the productions.

·      Make appropriate decisions for minor fixing issues and take responsibility for such decisions.

 

To apply, please send your resume or position inquiries to jobs@iconcreativestudio.com


*Previous BC residence preferred